About Me
I am a C++ programmer that have worked mostly in Unreal Engine but I also have worked in an inhouse engine. I have general knowledge about a lot of things including gameplay, graphics and systems.
Languages
Swedish
English
Programming Languages
C++
C#
Python
Engines & APIs
Unreal Engine
Unity
Vulkan
OpenGL
Tools & Version Control
Git
SVN
Rider
Visual Studio
Specializations
Performance Optimization
Development Tools
Graphics Programming
Game Engine Development
Gameplay Development
Games

Somber Echoes
A cataclysmic event turned the once beautiful and proud Greco-Roman space vesselcorrelation into breeding grounds for infested horrors from an unknown dimension. In the aftermath, a mysterious force chooses to interfere with destiny and awaken Adrestia from rubble and ashes.
View on SteamProjects
DragonForge-Engine
- Modern C++ Game Engine
- Modular Multi-Renderer Architecture
- Focus on Flexibility and Performance
Contact
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